BOOSTING SPEAKING SKILL THROUGH GAME ONLINE IN STUDENTS’ MADURA UNIVERSITY

Rikzen Alfarosi

Abstract


Speaking is complex skilll that express the ideas,opinions,desires,our fellings freely,structured and spontaneously that aim give or get information and knowledge from other people.The speaking process base on experiences that can be obtained through discusiion,reading,obsrvation, and listening.All the students want to speak English fluently, therefore students must learn to boosting their speaking skills. Talking about Speaking boosting, the boosting is divided into several aspects ranging from boosting pronounciation,comprehension, grammar, and vocabbulary. It can be used as a measurement our speaking is good or not..almost all students have method to boosting English speaking skill namely Online game. The studennts was familiar with gadgets rarely have online games, not only one but more online games on one gadget.This researcher have research the student of english department in academic year 2017-2020 with using interview method. The result of the study is can boosting speaking skill but not efeective to be Media learning in English program students Madura University.

Keywords


Boosting,Speaking,Online Game Mobile Legends, English program students.

References


Rohma, S., Harapan, E., & ... (2020). The Influence of School-Based Management and Teacher’s Professionalism toward Teacher’s Performance. Journal of

SocialWork1(1)13–23. http://ejournal.karinosseff.org/index.php/jswse/article/view/6

Kurniati, L. (2017). Peningkatan Kemampuan Berbicara Mahasiswa Melalui Model Pembelajaran Debat. Jurnal Pesona, 3(2), 224–232. https://doi.org/10.26638/jp.450.2080

Sari, N. I., Wajdi, F., & Narulita, S. (2018). Peningkatan Spiritualitas melalui Wisata Religi di Makam Keramat Kwitang Jakarta. Jurnal Online Studi Al- Qur’an, 14(1), 44–58. https://doi.org/10.21009/jsq.014.1.04

Herliani, N. (2013). The_use_of_guessing_game_to_improve_stud.

Raenaldi,N.F.(2019).Keterampilan Berbicara Presenter. https://doi.org/10.31227/osf.io/5847h Ayuningtiyas, V. (2013). Metode Bermain Peran (Role Playing)

Derakhshan, A., Khalili, A. N., & Beheshti, F. (2016). Developing EFL Learner’s Speaking Ability, Accuracy and Fluency. English Language and Literature Studies, 6(2), 177. https://doi.org/10.5539/ells.v6n2p177

Laksana, A. J. (2008). the Effectiveness Chain Story Game in Teaching Speaking. 95.

Mufida, L., Zukhaira, & Miftahudin, A. (2017). Journal of Arabic Learning and Teaching Menulis Bahasa Arab Kelas VIII MTS Negeri 1 Semarang. Lisanul Arab, 6(1), 50–55.

Zumam, W., & Qamari, J. F. (2018). ENHANCING SPEAKING SKILL THROUGH LEARNING COMMUNITY IN THE EIGHT GRADE AT SMPN 3 PADEMAWU , PAMEKASAN MADURA. 161–167.

Zumam, W., & Fujiono. (2020). Using English Movie To Enhance Students Interest in Speaking Skill At Sman 1 Galis Pamekasan. English Education : Journal of English Teaching and Research, 5(1), 62–73. https://doi.org/10.29407/jetar.v5i1.14337

Surbakti, K. (2017). Pengaruh Game Online Terhadap Remaja. Jurnal Curere, 01(01), 28–38. Talkowska, A. (2015). World Scientific News 8 (2015) 54-81. 8, 54–81.

Saddhono, K. (2019). Kemampuan Berbicara Debat Mata Kuliah Pengembangan Media Berbasis


Full Text: PDF

DOI: 10.53712/ellite.v6i2.2070

Refbacks

  • There are currently no refbacks.